Showing posts with label shadow cartel. Show all posts
Showing posts with label shadow cartel. Show all posts

Wednesday, 1 February 2012

Shadow


So as perhaps old news to some but as of today its official, Kadavr Black Guards are proud to be part of the infamous Shadow Cartel Alliance.

For the past three weeks we have been roaming and killing stuff with these guys and having great fun in large and small gangs, leaving a path of destruction wherever we go...most of the time.

Banners on our website, forum, killboard and on this here blog will be updated in due time.

Recruitment is still open but our selection process has become a little stricter and tighter, if you have any questions please feel free to drop by in our public channel ''Kadavr Public' and chat up either Nashh Kadavr or Anabaric.

Monday, 16 January 2012

Battle report - Solar System; Parts.

Attackers; Shadow Cartel Alliance, Kadavr Black Guard

Shiptypes; Recon, Tier 3 BC, Tech 3, Logistics Support

Fittings; Classified

Fleet size; 20

Estimated ship Value; 3.5 billion isk

Fleet Commander; Baggins

Target; Pax Romana, Gryphon League, Darklings

Ship type; Battleships, Recons, Bombers, Tier 2 & Tier 3 Battlecruisers, Tech 3, Commandship, HAC and ECM support.

Fleet Size; 30+

Fittings; Shield, Armor, short-range, long-range, Faction, T1

Estimated ship Value; 6.5 billion isk

Fleet Commander; Unknown

Battle summery;
Our bait Phoenix nearly completed it's third and final siege cycle with only minimal interest from the local inhabitants. As we where about to recall the Phoenix and abandon the project to commence a roam a covert cyno was lit; 20 clicks from the starboard side, ejecting 4 Stealth Bombers.

Shortly after an Arazu Recon class cruiser de-cloaked and also commenced aggression on the apparently stricken Dreadnought.

Local spikes and enemy numbers increase rapidly; Battlecruisers, Battleships and a Tengu exit warp just off the Bow of the giant bait vessel.

Suddenly; (10101) and (-KBG-) enter the field, spreading points, calling the Tengu primary. The initial counterstrike confused the opposing fleet causing some to disband and flee, those that stayed where swiftly slain.

Unorganized and in disarray several combatants warp back to the field at range, mistaking the length a boosted Recons point range, falling and exploding one by one.

A final push is ordered by the opposing fleet commander and a cloud of enemy vessels return to the center of the fight. A flurry of targets is called, points are spread.

Concentrated fire and good discipline pays off as their numbers dwindle, leaving bright blue flashes and smoke-trails as they are dispatched. Several opposing combatants are stunned, leaving their pods on the field for a few seconds too long.

Few manage to escape due to a shortage in disruptors but the battle fizzles out and as the grey plumes of destruction evaporate the enormity of our destruction becomes clear.

'Type losses in fleet' the demand came. Fleet channel remained silent.

Zero losses for 25 ship kills and 4 pods, totaling a rampage worth in excess of 7.5 billion isk.

GF!

Wednesday, 11 January 2012

Slaughter in Jovainon






With an 18 man strong shield fleet and 5 additional support ships -KBG- and Shadow Cartel thundered from Egghelende to Evati, snagging just a few kills on the way.

Several technical issues and mistakes later and the call was made to return to Goinard, our temporary base of operations. Making the wise choice to avoid combat with three roaming fleets around the Evati area.

On return some of us where still keen to score a kill before retiring to bed and I volunteered to lead a shield Battlecruiser gang on an hour loop via Old Man Star.

Most pilots where tired but eager to spill blood. Hearnie kindly offered up his alt to scout ahead freeing me up to set the route for this still unfamiliar area.

Cannonfodder Pope, Luitenenant Junior Grade Caldalra, Commander Anabaric and Captain Kadavr represented the Kadavr Black Guards joined by Hearnie, Chandaris, illirdor and Torrinor of Shadow Cartel.

A lone Hurricane Battlecruiser piloted by a Tusker pirate was spotted flying in the direction of Onne, allowing us plenty of time to setup camp and catch him, spilling first blood only a few jumps into the roam.

The roam continued, narrowly missing out on a few Cynabals before the final swing back towards Aeschee to drop of members of the Douchingtons.

Three pilots in Hevrice, representing the Tuskers, where pushed into a scrap but to no avail and thus we sped on all eager for bed.

Intell notified us of a large HAC gang with logistic support coming down the Goin-Aeschee pipe and I chose to hold back the fleet as we where outnumbered and where sure to perish if we would engage.

Intell piped up again, notifying us a 5 man Tusker gang in Aeshee likely coming our way, all had GCC and where in Battlecruisers, no support.

An excellent opportunity of course but with that large HAC gang on-route and now only two jumps out we needed to act fast.

'Tuskers warping to Jov gate!' our scout reported.

'Roger, fleet warp Aeshee gate, spread points'. This was sure to be the perfect end to our roam. Mid warp the Tusker gang led by Sulli appeared on d-scan and as our fleet emerged from the warp-tunnel they had already moved of the gate. Damn.

In an attempt to catch them on their out-gate I ordered the fleet to warp back to the Hevrice gate. Although still in system the Tuskers where nowhere to be found, this was not their only exit but the shortest route home for sure so we setup camp with Anabaric jumping through to keep eyes on incoming traffic.

Tusker Rixx Javix was first to lose his global criminal status followed soon by the rest of their gang and we prepared for their imminent arrival.

'We could join forces and go after the HAC gang?' Ana suggested and immediately I attempted to contact Sulli regarding this.

With a delayed response followed by a rejection I should have known better. Sulli didn't want to go after the HAC gang; he was making his own preparations to come after us.

'Five Tuskers in Hevrice, not on scan' Anabaric notified me.

A quick headcount confirmed our fleets to be of about equal size, a last ditch attempt to give us the upper-hand by arranging for logistic support failed but by then it was all to late, I committed our gang to stay and fight.

'Check check, Tusker gang incoming, I am jumping back to you.'

I ordered the fleet to align to the sun, microwarpdrives on and deploy drones.

The two Tusker gangs of five each attempted to pincer us at the stargate as Marc Scaurus in a Harbinger was called primary. His shields dropping I asked for confirmed points before calling secondary on their Drake heavy fleet.

The Harbinger pilot managed to warp off in low armor before I realized my mistake; I had powered the fleet too far off the battlefield to effectively hold them down.

Like a house of cards my fleet crumbled around me, swarmed by ECM drones some of our pilots were unable to lock up anything and tracking disrupters hindered our Canes.

'I am going down, minus one Cane'

'Yeah me too, minus one Drake'

I burned myself back to get within point range requesting for points confirmed, hoping to even the odds a little.

The only target pointed was aznwithBeard in his Drake and I immediately called out him to new primary, hoping our remaing DPS could cut him out as the heavily damaged Harbinger returned within my disruptor range.

Douchington illirdor managed to warp off in his heavily damaged Oracle as news came over comms we had lost another Cane to enemy fire.

With myself in the only Hurricane left on the field I was sure to be next and I attempted to burn away, a little too late as two Drakes webbed me down and my fate was sealed.

Warping out my pod I requested for someone to call targets, still in the wrong belief we could down some of their ships.

'Guys? Who is still on the field? Hello?'

'Cal, but I am webbed and pointed'

'Yeah me too' Pope mumbled.

I then realized, too late, I should have bailed our fleet after losing our first two ships and ordered to retreat if possible, saving pods where possible.

'Sorry guys, type losses in fleet-channel please'.

The list extended and comprised nearly the entire fleet, 7 (out of 9) losses for 0 (out of 10) kills.

Annihilated…. Well done Tuskers, awesome scrap.

(Nashh fails...)






Read Marcs version of events here and Rixx's post on the happinstaps here.